The first server, the Necro Origin SMP (Necro Origin SMP), ran on the Origins mod. prop posted the stack in the mod channels on launch day: Origins 0.7.0 for 1.16.5, extended by Origins Classes 1.1.1 and TooManyOrigins 0.1.2. 1 The optional extras are covered in Necro Origin SMP Client Mods.
One Origin, one Class
The server rule was simple: every player picked an Origin and a Class, and any combination was allowed. 2 Chat from the first weeks shows classes such as explorer and lumberjack in play. 3
Origins came with real consequences. As prop explained it, a Blazeborn is immune to all types of fire damage. 4 The flip side, as the chat tells it, was water and rain, and Blazeborn spawn in the Nether.
The orb of origin
Nothing was permanent, because an orb of origin let you change. prop’s May 2021 starter plan for the economy began with “get orb of origin and get lumberjack class”, before the library books, name tags and farm building. 5
The best-remembered swap was IRIS’s. After a rainy spell he said he couldn’t “live dying to rain that wont stop for 30 mins”, and he changed origin. 6
Primary sources
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(a picture)
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Classes: (A person gets to choose a Origin and a Class any combination is possible)
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and explorer class
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you are immune to all types of fire damage
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1) get orb of origin and get lumberjack class 2) get books from library at stronghold and level up villager and village to get name tag trade 3) get nametag and anvil and collect farm building resources 4) build farm 5)…
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i cant fucking live dying to rain that wont stop for 30 mins